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Experience Design for Hostels and Bed & Breakfast

Experience design for hostels is an as yet not fully explored way of engaging and maintaining their clientèle aswell as the hostel, in a way that suits the scale of their venue and ambitions, is maintainable on all sides and is highly social.

Hostel experience design is fully customisable, consisting of :

  • pre-defined programs in several relevant subjects, in loose modules;
  • Custom made experiential Concepts- in theory aswell as in practice, following the hostels core-values and strengths
  • Custom made events for hostels;
  • Implementation of Event-Concepts

Including locative- and urban gaming for hostels!

General information

Click here for abbreviated outline.

Experience Design for low-budget or small hostels!

Have a hostel.. big one, small one, familiy hostel? Discover a new way to get your guests to have a superior experience for little money, at your hostel- before and beyond their stay.

Experience concepts are not only meant for big companies, large hotels and events.
Also smaller and family run hostels, can benefit from an allround, well thought through concept, to get your guests to have a wonderful time, remember their stay and to tell fellow travellers about their experiences. Although within the leisure- and tourist industry, hostels participate in a world where common tourist geographies apply in a very different way.
Even with a small budget, it is wholely possible to make it work!

Read some reviews for examples.

Abbreviated outline of the service

  • Quickscan of the hostel facilities
  • Interviews with the hostel owner, manager and staff
  • Guest-safari: Going on a trip as your guests’ guest

Topics

  • Domestic bliss as tourist-geography
  • Changing characteristics of the backpacker
  • Off-season trafic
  • Experiencemapping the custumers stay
  • Defining and using rhythmic behaviour and patterns
  • Servicedesign;
  • The hostel as a being-space or point of sale? Different functions
  • Your guests as a group

Modeling hostel entertainment

The machinations and meaning of pubcrawls and stag nights

  • Why do they do it?
  • How to handle drunk people
  • How to maintain authority over your group
  • Why it is a good idea to dress them as ducks
  • Offering an external photographer to accompany your group, reduces bad behaviour

Eventing en event-design for hostels & small hotels

  • How to handle changing tourist-geographies?

  • How to co-create your services with your guests;

  • How important are your guests? The hugely important backpacker.

Tourguide training

Basics

  • Pacing the tour, pacing the experience

An itinerary is about scenography and tension planning, not just about logistics;

  • Tour-operation training for guides!

Advanced and themed tourguiding

  • Immersive guiding: Keep your distance?
  • Being part of the group is only one of the guides many roles
  • Several types of analysing tours. Annotating video and hypervideo, from different points of view.

All observational notes, texts of the guides, their scripts and interviews, will be transcribed in software called ADVENE . ADVENE is designed to analyse audiovisual documents.

http://liris.cnrs.fr/advene/examples/nosferatu/exercises.html

Analysis of audiovisual content’ (http:// www./liris.cnrs.fr/advene/)

For instance:

  • POV1: Films te tourguide, talking about an item on the tour;
  • POV2: Films a spec. groupmember, listening to the guide
  • POV3: Films the behaviour of the group as a whole
  • Using and understanding space, speed, time and the senses
  • Using different modalities, affordances and mediators

Advanced training for museum guides

The use of the five senses allows the interpretation to rely less on the actual words and more on the overall experience,

An individual’s behaviour can be affected by rhe timing of the tour, environmental factors and emotional states.

Locative- and urban gaming

Be the one and only truely original source for unique gaming- and traveling experiences for your guests… wherever they are!

Through local activities and your own already running (succesful??) events and activities, I design urban and locative games, in which your guests get the unique local en special experiences they seek.

Although specifically made for each participating hostel, the backpacer-user of the app and programme, can actually use the app for their further journeys and experiences! The app and its content are only activated after booking at your hostel. After that- besides benefitting from the fluid and adaptive content within, they get to use all the social functions, the app and concept has to offer them and fellow travelers. Discounts, insider tips, curation, motivation, an alarm-system and direct contact.

Concepts are designed with in mind a wide corpus of knowledge about urbanism, tourism, backpacking-behaviours, tourist geographies, gaming-essentials, event-design and lots of hands-on experience.

Locationmanagement and placemaking

  • What makes a spot a tourist location?
  • What is the genus loci and does it matter for you?
  • The trinity of creation

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CONTACT

Renk van Oyen

ww.la-clappeye.nl
www.blog.la-clappeye.nl

Twitter: @hostelconcepts

La Clappeye Acts

p/a Sint-Lucasstraat 16

5211 ZG, ‘s-Hertogenbosch

acts@la-clappeye.nl

Linkedin profiel

Referenties Renk van Oyen

Follow hostelconcepting on Twitter

www.twitter.com/hostelconcepts

@hostelconcepts

Stay updated through our website: www.la-clappeye.nl

and this article on our regular site.

Locative- and urban gaming for hostels

Site-specific gaming for your guests. Have them explore the city through your eyes, through your connections, through the deals you want them to have!

Ask for more info!

acts@la-clappeye.nl